Yesterday and today, kept plugging away on scenario design, and spent a bit of energy working on a basic blockman to use for testing animation. While I like the scenario I've been writing up, and I think it's promising for the sort of narrative/puzzle game I wanted to work on my first time out, I'm worried that even on paper it might be too expansive. On the other hand, this is the third scenario I've worked on, and if I keep going like this I won't have much to show besides a large pile of half-written game summaries.
I will settle down on something eventually. Small is hard.
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