Thursday, August 4, 2016

cork work; message handlers

Nothing to exciting today. Blocked out the server dll and implemented the PlayerSession class. Threaded in the message handlers that move message objects out of the NetConnection and then to the PlayerState. By design, all this happens in the receiver thread, so replying to a request doesn't entail crossing any thread boundary.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.