Friday, September 16, 2016

environment setup + unity bug

In order to further test the Unity bug I saw, I upgraded my local xubuntu install from 15.10 to 16.4. I also upgraded Unity from 5.3.5 to 5.4.1f1. I was still able to reproduce the bug. However, having played around with it some more, I honed in a bit tighter on what exactly I was doing. To add the prefab into the scene, I was dragging it from the Project view, across the Scene view, and into the Hierarchy.

I think somehow when you do this, you get one copy of the prefab added via the Hierarchy, and one that gets added accidentally because of your mouse dragging over the 3d view. Now that I know about this I can work around it.

In other news, my new laptop came today. I have been using a chromebook running crouton/ubuntu as my only transportable development machine (yes, really). It worked surprisingly well for backend programming, but I didn't even consider trying to put Unity on it. My plan is to keep running xubuntu on my desktop, and run Windows 10 on the new laptop. That way I should be able to keep my cross-platform development environment truly cross-platform.

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