Monday, September 19, 2016

laptop setup + xplatform build environment

The linux bug is a thing. There was already a post on the unity forms about it. That's good; I have a workaround so I can stop worrying about it for the moment.

Now I'm working on getting my new laptop set up. I've gotten Unity and subversion install and sync'd down my project. The buildshell that sets things up needs some effort to get fully xplatform, so I'm working on that now. While I worked on that this evening, I discovered that I had broken my ability to build the shared dlls in linux when I upgraded to 16.04. I am now working on straightening that out (it's broken references to the System assembly--even though the assembly exists, right where mono expected it to be).

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