Wednesday, June 15, 2016

art, scenario design

Yesterday I spent mostly in blender, working on landscape tiles for a landscape system that I may not end up using. I learned (in some cases relearned) a bunch about how to basic box and extrusion modeling in blender, though.

Today I spent brainstorming more about exactly what I'm building. I feel more strongly about making some kind of "pet the sloth" experience, but a scenario that fits that limited scope, that would still be satisfying to build, is a pretty tight set of constraints. Toward the end of the day I hit on an idea I like, and I'm still notebook-scribbling on it.

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